Browsing all articles tagged with AgentFX

Interactive 3D art

Posted Posted by khashayar in News     Comments No comments
Jan
30

At the exhibition “From Reality and Back” an interactive 3D art, denoted shadowspace, is showcased by Jens Evaldsson, an art student. His unique art piece spans over geographical barriers.

Be part of the artwork

Jens Evaldsson is a student at the Swedish Royal University College of Fine Arts. His art piece “shadowspace” is exhibited at the ongoing exhibition “From Reality and Back”. The exhibition will continue at Mejan Labs in Stockholm till March 4th.

Evaldsson has together with the Swedish 3D company Agency9 created a large virtual 3D room. The room is available on the Internet for all visitors. However if you visit the exhibition in person you have the chance to step inside the full-body laser scanner. The result will appear in the virtual room and you will be given the opportunity to position yourself in the room and be part of the art creation process.

All this happens as the whole world can interact and move around in the three-dimensional space, where newly scanned persons pop up continuously.

First on the market

Shadowspace uses an advanced web-deployable 3D-engine, called AgentFX. AgentFX makes it possible to create huge three-dimensional environments on the Internet. Unlike already existing technology on the market, AgentFX-based applications don’t require previous download and install. Everything runs from your web browser, making the user experience truly online while remaining 3D.

“Shadowspace has given us the possibility to take a step closer to realisation of our vision, to make three-dimensional scenes, environments and objects as web-accessible as video-clips are today.” Said Khashayar Farmanbar, CEO at Agency9.

Visit shadowspace:
www.shadowspace.se

Mejan Labs
Akadmigränd 3
Stockholm
Sweden

Interview at 3D-test

Posted Posted by khashayar in News     Comments No comments
Apr
17

3d-test has posted an interview with Agency9 regarding about AgentFX. The interview is founded here: www.3d-test.com/interviews/agentfx_1.htm

About 3d-test:

Launched in January 2001, 3d-test is the first site specialized in 3d technologies for the Web. Consulted by many professionals and decision makers, 3d-test became a reference in the field of interactive 3d. For more information visit: www.3d-test.com

AgentFX 2.4 Enhances Content Path

Posted Posted by khashayar in News     Comments No comments
Feb
3

Luleå, Sweden, February 3, 2006: Agency9 today announced the immediate release of the new version of their 3D-engine, AgentFX™. AgentFX is a powerful 3D engine available on multiple platforms. It is used in entertainment, industrial and defence applications.

Version 2.4 enhances the content path, making it smooth for transition of content assets from a various digital content creation tools, such as Maya®, 3D Studio Max® and Blender into AgentFX. This is done by support of the COLLADA v1.3 format. The engine also features automatic COLLADA XML scheme validation. Following is a list of import features support from the COLLADA format:
- Mesh
- Material
- Textures
- Multitexturing
- Dynamic lights
- Baked lights (ie pre-calculated ray-traced lights)
- Rigid-body animation
- Bone animation
- Camera animation
- Light animation

AgentFX v2.4 supports a new scripting architecture for developing vertex and fragment shaders, using the Cg language. Shaders can easily be scripted and plugged into the system. Other upgrades include:
- Picking
- Render-to-texture
- Massively added documentation in the API Specifications
- Added examples with source code
- How-to manuals.

Pricing and Availability

AgentFX is immediately available for licensing. The product is available for Windows (XP, 2000, ME, 98), Mac OS X, Linux systems, BSD systems, SUN™ Solaris™ and Java™ platforms. Documentation and manuals are available in English.

About Agency9

Agency9 is provider of technology and solutions for 3D real-time visualization. For more information, visit www.agency9.se

About COLLADA™

COLLADA is a COLLAborative Design Activity for establishing an open standard Digital Asset schema for interactive 3D applications. For more information, visit www.collada.org

Agency9 at GDC

Posted Posted by khashayar in News     Comments No comments
Mar
8

San Francisco, California / Luleå, Sweden, March 8, 2005: Agency9, a successful company in northern Sweden, is the first in the world to offer an entirely platformindependent 3D engine for advanced real-time 3D graphics. The AgentFX 3D engine is one of the most powerful 3D development platforms in the world.

“Agency9 is an excellent example of how high-tech research can be further developed into strong business concepts and worldleading products. Developed using Java technologies, the AgentFX engine truly enables high performance, cross platform game development.™, said Chris Melissinos, Chief Gaming Officer at Sun Microsystems, Inc.

Agency9 will be parting up with SUN Microsystems, Inc. during GDC at Moscone Center in San Francisco to demonstrate Megacorps™ Online, an award winning action game based on AgentFX™. The game utilizes high-end features like real-time shadows, dynamic lightings and skeleton animations. It can be played on PC Windows, Mac OSX, Linux and Unix systems. The game can also be launched directly through the internet.

“Our mission is to provide game developers with platform-independent 3D engine, allowing them to shortening their time to market. This way they can focus all their creativity on creating smarter and better games instead of redevelopment for each platform.”, said Khashayar Farmanbar, CEO of Agency9.

Using AgentFX, new games can be directly commercialized and tested via the Internet, providing a real boost for both business and product development.

“Agency9’s professionalism and competence help us and other game developers to achieve our goals on time and within budget.”, said Nigel Papworth, Lead Game Designer at 258 productions.

For screen shots of Megacorpsonline refer to: http://www.megacorpsonline.com

AgentFX 2.1 released

Posted Posted by khashayar in News     Comments No comments
Jan
17

Luleå, Sweden, January 17, 2005: AgentFX 3D-engine offers true platform independence, making the applications based on it directly available on Microsoft’s Windows, Mac OS X, Linux and UNIX platforms. The applications and games based on AgentFX are also immediately ready for use on web sites. AgentFX helps developers to cut their development time and costs by up to 40%, eliminating the need for redevelopment of applications and games for each platform.

“The use of AgentFX allows our customers to launch their applications and games on a wide variety of platforms, but only carry the development costs of one platform”, says Khashayar Farmanbar, CEO of Agency9.

The new version, AgentFX 2.1, comes with a totally new license form, making a beneficial offer to many SME’s working with visualisations and 3D entertainment.

“We want to empower small developers to use a high-end fully-fledged 3D-engine at a reasonable cost. When we started, our goal was to make the web fun. Now we make it possible for all developers to create fun games and applications with state-of-the-art graphics and make it available on the web and all platforms”, says Khashayar Farmanbar, CEO of Agency9.

Some technical updates:

  • Rewrite and major update of the scengraph (render package).
  • Improved support for vertex and pixel shaders using Cg-language.
  • Resource-based Input/Out for use with Java™ Webstart.
  • New input system.